What Does Multi-Turn Reinforcement LearningReally Improve in LLM Agents?

Kejian Zhu1,2Zhuoran Jin1,2Shangqing Tu3Tianyi Men1,2

Yupu Hao1,2Jiachun Li1,2Kang Liu1,2Jun Zhao1,2

1 The Key Laboratory of Cognition and Decision Intelligence for Complex Systems, Institute of Automation, Chinese Academy of Sciences, Beijing, China

2 School of Artificial Intelligence, University of Chinese Academy of Sciences

3 Tsinghua University

zhukejian2025@ia.ac.cnzhuoran.jin@nlpr.ia.ac.cnkliu@nlpr.ia.ac.cnjzhao@nlpr.ia.ac.cn

Budget-dependent gains; stronger error recovery and long-horizon resilience.

Explore the findings

Overview of Our Findings.

While multi-turn agentic reinforcement learning (RL) excels on long-horizon tasks, its performance gains remain highly sensitive to interaction constraints. Evaluating across sampling breadth  K  and interaction depth  T  via   Pass@(K,T) , we show that trajectory-level RL advantages depend on sufficient turn budgets, diminishing significantly when budgets tighten. Besides, agentic RL does not uniformly elevate single-step decision quality; rather, its strength concentrates in error recovery and long-horizon resilience. To mitigate the deployment risks caused by this budget dependence, we provide a preliminary discussion on the benefits and limitations of process supervision signals and introduce BudgetMix RL as an alternative that varies interaction budgets during training. Experiments demonstrate that BudgetMix RL achieves robust performance across diverse execution settings.

Paper overview: error recovery, long-horizon resilience, and interaction-budget dependence
Figure 1 Overview of our findings. Multi-turn agentic RL mainly strengthens error recovery and long-horizon resilience; trajectory-level gains depend on a sufficient interaction budget.

01 / Trajectory-Level Performance

Pass@(K, T) evaluates the probability that at least one of K sampled trajectories succeeds within T interaction turns.

Four benchmarks · Qwen3-4B & Qwen3-8B · GRPO

▲ Base▼ GRPO
Pass@KSampling breadth

Multi-turn RL can surpass the empirical capability boundary

Paper Figure 2: Pass@K across four benchmarks and two model sizes. GRPO remains above Base as K increases.

Number of sampled trajectories K

Unlike single-turn RL, multi-turn agentic RL can push trajectory-level performance beyond the empirical Pass@K capability boundary of the base model.
Pass@TInteraction depth · K = 8

The RL advantage depends on sufficient interaction turns

Paper Figure 3: Pass@T at K=8. The GRPO advantage diminishes or reverses under tight interaction budgets.

Maximum interaction turns T

The advantage becomes more pronounced with sufficient interaction turns, but can diminish or even reverse under tight budgets.

Figures 2 & 3 · Original paper curves. Shaded regions indicate the performance gap.

View all benchmarks and evaluation details §§2.2–3.2

GRPO is the primary RL algorithm. Pass@K sweeps sampling breadth; Pass@T fixes K = 8 and varies the maximum interaction turns. Under tight budgets, substantial headroom can remain below the structural performance upper bound (Appendix B.3).

Complete Figure 2: Pass@K grid for Qwen3-4B and Qwen3-8B
Figure 2. Pass@K across sampling breadth.
Complete Figure 3: Pass@T grid at fixed K=8
Figure 3. Pass@T at fixed K = 8.

02 / Step-Level Action Quality

No consistent improvement in single-step action quality.

Multi-turn agentic RL does not consistently improve single-step action quality. Its advantages may instead concentrate in error recovery and long-horizon resilience.

A / Matched states

No consistent single-step improvement

States where RL achieves better action quality:

46.8%DeepCoder-MT
42.8%FrozenLake
B / Error states

Stronger action quality after errors

Error states where RL selects the superior action:

67.3%DeepCoder-MT
65.7%FrozenLake
C / Trajectory depth

Action-quality advantages emerge later

RL shows little advantage early in execution. Its step-level advantage becomes more pronounced later in long-horizon trajectories.

Later interaction reveals the RL advantage.

Qwen3-4B · GRPO · Figures 4–6. Percentages compare action quality on matched states and error states.

How we evaluate matched states and error recovery §3.3 · Figures 4 & 5

We independently sample 16 actions from each policy at the same state. FrozenLake uses exact Q* values from finite-horizon dynamic programming (γ = 0.95); DeepCoder-MT uses unit-test pass rates. Intermediate states are sampled equally from base and RL trajectories. Error states are constructed by injecting an incorrect action at the preceding step.

Continuing from identical error states, terminal success is higher for RL: 51.3% vs. 38.6% on FrozenLake and 38.5% vs. 22.9% on DeepCoder-MT.

03 / Mechanisms Behind the Observed Behaviors

Log-likelihood analysis and training dynamics examine the sources of trajectory-level gains.

3.1 Log-Likelihood Analysis

RL-generated actions remain locally plausible under the base policy, yet complete RL trajectories receive substantially higher likelihood under the RL policy. This suggests that multi-turn RL may improve how reliably the model composes locally plausible actions into long-horizon trajectories.

Keeping histories fixed, ActionNLL measures action surprisal under the base policy. The cumulative log-likelihood ratio (LLR) compares the RL and base policies over complete responses, including reasoning and action tokens.

Figure 7: log-likelihood analysis on Terminal-Bench
Figure 7 · Terminal-Bench Local action surprisal overlaps, while trajectory preference compounds. Bands indicate 95% confidence.
Figure 23(a): log-likelihood analysis on BFCL
Figure 23(a) · BFCL Similar local action likelihoods accompany a substantial policy shift over complete trajectories.
Length-matched controls and complete appendix figure Appendix E.2 · Figure 23

BFCL shows a consistent pattern: similar action likelihoods under the base policy, alongside a substantial policy shift over complete trajectories. Length-matched comparisons further examine the influence of output length.

Figure 23: BFCL log-likelihood analysis and length-matched LLR controls
Figure 23 (a) Additional log-likelihood analysis on BFCL. (b) Cumulative LLR after length matching; error bars indicate 95% confidence intervals.

3.2 Training Dynamics

As standard multi-turn RL training proceeds, the trajectory-level reward Rmulti keeps rising, while the step-level reward Rsingle does not improve and can gradually decline. Trajectory-level gains can develop alongside declining step-level action quality.

On DeepCoder-MT, Rmulti increases by 0.331 while Rsingle drops by 0.097.

FrozenLake exhibits the same pattern under standard RL: trajectory-level reward increases while single-step action quality tends to decline. With BudgetMix RL, step-level quality remains stable or improves slightly.

Figure 8: training dynamics on DeepCoder-MT
Figure 8 · DeepCoder-MT Trajectory-level reward and step-level reward during full-budget RL and BudgetMix training.
Figure 24: training dynamics on FrozenLake
Figure 24 · FrozenLake Training dynamics of trajectory-level reward Rmulti and step-level reward Rsingle.

04 / Towards More Stable Agentic RL

We discuss potential mitigation strategies to preserve long-horizon execution and trajectory-level gains while reducing reliance on extra interaction budgets: process supervision signals and BudgetMix RL.

I

Process supervision signals · §5.1

High-Quality Process Signals Can Partly Mitigate This Risk

Finer-grained signals can improve per-step action quality through process rewards or credit assignment. Their benefits depend on the quality of the available supervision.

Benefits / FrozenLake

Accurate process supervision helps

Oracle Q-value process rewards and GiGPO stabilize performance across interaction budgets, especially under tight budgets.

Limitations / BFCL

Precise signals are rarely accessible

Without an exact step-level oracle, GiGPO and PPO fail to improve performance under constrained budgets and perform similarly to GRPO.

Figure 9: process supervision helps on FrozenLake; limited gains under tight budgets on BFCL
Figure 9. Effect of process supervision signals on Pass@T.

High-quality process rewards can alleviate budget reliance, but acquiring such supervision remains impractical for most real-world applications.

II

BudgetMix RL · §5.2

Optimizing RL Across Interaction Budgets

BudgetMix RL keeps the same reward mechanism and varies the interaction budget across training trajectories. It can be combined with GRPO, PPO, and GiGPO.

Training · §5.2

One budget per task group

Construct candidate budgets at 10% intervals, round up to whole turns, remove duplicates, and sample uniformly. All rollouts in a task group share the same budget.

10% increments → Tmax

Average improvement over full-budget RL

+7.5pp

at 25% of Tmax

+5.3pp

at 50% of Tmax

+4.0pp

at 75% of Tmax

§5.4 · Reported averages across four tasks, two model sizes, and three RL algorithms.

BudgetMix largely mitigates local decision-quality degradation while preserving long-horizon gains.

Full results across tasks, budgets, and algorithms Table 1

Pass@T evaluation results (Pass@8, %). Bold and underlined values mark the best and second-best results within each model size, task, and budget. Avg. gain compares BudgetMix with full-budget RL across GRPO, GiGPO, and PPO.

FrozenLake (Tmax=70) DeepCoder-MT (Tmax=10) BFCL-v3 (Tmax=24) InterCode-SQL (Tmax=10)
Method 25% 50% 75% 100% 25% 50% 75% 100% 25% 50% 75% 100% 25% 50% 75% 100% Avg.
Qwen3-4B
Base 30.3 49.1 58.7 61.6 34.0 43.5 47.3 48.3 3.0 15.6 21.2 26.4 23.1 28.8 31.8 33.5 34.8
GRPO Full 28.7 55.1 68.1 72.4 29.2 48.0 56.0 59.0 2.5 17.6 27.0 30.2 23.1 32.2 37.4 46.0 39.5
GRPO BudgetMix 37.6 61.1 72.0 73.5 38.1 54.3 60.5 61.2 8.5 23.0 30.5 30.8 28.9 37.7 42.9 47.5 44.3
GiGPO Full 38.4 58.4 70.4 76.5 28.8 48.3 55.6 58.8 3.4 18.4 28.8 31.3 23.4 31.5 37.5 45.0 40.9
GiGPO BudgetMix 46.3 63.5 74.0 78.5 36.5 52.0 59.3 59.5 8.5 23.2 31.7 33.0 27.9 37.0 41.7 44.8 44.8
PPO Full 38.5 58.6 71.2 80.0 29.5 45.6 51.6 55.0 4.2 19.4 29.0 33.4 22.4 30.6 34.8 41.0 40.3
PPO BudgetMix 45.5 63.1 75.1 80.3 36.4 51.6 55.5 56.9 10.2 24.8 32.8 34.5 27.0 35.2 38.3 42.7 44.4
Avg. gain +7.9 +5.2 +3.8 +1.1 +7.8 +5.3 +4.0 +1.6 +5.7 +5.2 +3.4 +1.1 +5.0 +5.2 +4.4 +1.0 +4.2
Qwen3-8B
Base 34.0 49.5 52.7 58.5 42.8 51.6 54.6 56.8 4.8 23.2 29.4 37.8 29.8 34.9 37.6 40.8 39.9
GRPO Full 31.9 58.8 68.5 78.0 31.5 54.5 60.8 66.5 3.8 27.5 39.0 45.0 27.0 40.5 45.7 49.4 45.5
GRPO BudgetMix 40.8 65.1 72.9 79.6 45.5 59.8 64.6 66.8 10.5 33.0 43.2 47.2 33.1 46.5 50.4 50.4 50.6
GiGPO Full 34.6 56.5 65.5 71.5 28.7 48.2 55.7 58.7 5.6 26.8 38.8 43.5 22.8 32.9 36.1 45.6 42.0
GiGPO BudgetMix 40.9 60.4 69.1 72.3 44.9 57.8 60.1 60.7 10.8 30.8 42.8 43.2 32.6 39.4 40.2 47.7 47.1
PPO Full 40.4 63.5 71.2 85.0 34.5 51.5 57.0 64.8 7.0 29.5 41.5 48.0 26.5 36.0 40.8 45.0 46.4
PPO BudgetMix 47.1 67.4 75.2 86.7 44.0 56.6 61.1 65.9 12.2 34.2 46.0 50.5 32.1 40.0 44.5 46.6 50.6
Avg. gain +7.3 +4.7 +4.0 +1.4 +13.2 +6.7 +4.1 +1.1 +5.7 +4.7 +4.2 +1.5 +7.2 +5.5 +4.2 +1.6 +4.8
BudgetMix training and evaluation protocol §§5.2–5.3

Total and remaining budgets are provided in the prompt. Trajectories that exceed their budget without completion receive zero reward. Evaluation uses 25%, 50%, 75%, and 100% of Tmax.